Hexproof



Hexproof is a static ability that means that the affected permanent or player cannot be the target of spells or abilities your opponents control, but can still be target by spells or abilities you control.

Hexproof is very similar to the keyword shroud, except that shroud prevents you from targeting the creature as well as your opponents.

Example
Abby controls a Gladecover Scout and both players have a Shock in their hands. Despite the fact that both players have the same card, only Abby can target the Scout with her Shock as it cannot be targeted by her opponents.

Comprehensive Rules
702.11. Hexproof


 * 702.11a. Hexproof is a static ability.


 * 702.11b. "Hexproof" on a permanent means "This permanent can't be the target of spells or abilities your opponents control."


 * 702.11c. "Hexproof" on a player means "You can't be the target of spells or abilities your opponents control."


 * 702.11d. Multiple instances of hexproof on the same permanent or player are redundant.