Shroud



Shroud is a static ability that means the affected permanent or player cannot be the target of any spells or abilities. It differs from hexproof in that even the player that controls the permanent with cannot target it.

Shroud can still be affected by effects that do not target. Such as deathtouch; spells that affect all creatures, such as Planar Cleansing; or effects that don't have the word target in them, such as Clone.

Shroud is a very old mechanic, first appearing on Spectral Cloak in Legends, although it did not have a keyword at the time and was simply written out in the rules text.

Example
Abby controls a Mist Leopard and both players have a Shock in hand. Although normally either player could target Mist Leopard, because it has shroud, neither of them can target it.

Comprehensive Rules
702.18. Shroud


 * 702.18a. Shroud is a static ability. "Shroud" means "This permanent or player can't be the target of spells or abilities."


 * 702.18b. Multiple instances of shroud on the same permanent or player are redundant.